HOME ART WORK ARTIST STATEMENT ARTIST BIO STUDENT WORK TEACHING STATEMENT bluewade@bluewade.net CV
               
               

 

curriculum vitae

 

EDUCATION:

2006 RHODE ISLAND SCHOOL OF DESIGN

Master of Fine Arts

Digital + Media

 

2003 UNIVERSITY OF CALIFORNIA AT BERKELEY

Bachelor of Art

Double Majors: Practice of Art and Interdisciplinary Field Studies

Honors, Practice of Art Department

Honors, Interdisciplinary Fields Studies Department

High Distinction in General Scholarship

 

ADDITIONAL STUDIES:

2002 MASSEY UNIVERSITY, WELLINGTON, NEW ZEALAND

COURSEWORK: Maori Art Studies

 

HONORS/PRIZES RECEIVED:

2005-2006 Catalyst Arts Fellowship, Rhode Island School of Design

2003 Certificate of Excellence, UC Berkley Practice of Art Department

2002 Education Abroad Program Scholarship Award

2001 Math Engineering Achievement and Science Scholarship

2000 The Peralta Association of African American Affairs Scholarship

1999 Math Engineering Achievement and Science Program Service Award

1999 California Alliance Minority Participation Math Engineering Achievement and Science

Fellowship Award

1998 Nia Collective Scholarship Recipient

 

Productions:

2009 Cinematographer

         Not Your MamaÕs Roller Derby

         Shifting Visions Film

 

2008   2D Artist/Animator

         Super Feme

         Shifting Visions Film

 

2007   3D Artist/Animator

         Domestic Movements

         Wade in the Water Productions

 

ART ADMINISTRATION EXPERIENCE:

2009 Rhode Island School of Design Computer Animation Advisor

Continuing Education Department

Providence, RI Fall 2009 - Present

 

1999 – 2000 Richmond Art Center ART10 Program Coordinator

Richmond, California, April 1999 to August 2000

Hired art instructors, recruited teens, created curriculums; organized four

orientations yearly for faculty, teens, and parents; curator of annual art show;

created Art10Õs Christmas art sale, and grant writer.

 

TEACHING EXPERIENCE IN HIGHER EDUCATION:

2008-2009 University of Rhode Island Adjunct Professor, Department of Art and Art History

Kingston, Rhode Island, Fall 2008

Color Theory

Visual perception of color and manipulation of light as they pertain to two- or

three-dimensional formulations.

 

2006-Present University of Rhode Island Adjunct Professor, Department of Art and Art History

Kingston and Providence, Rhode Island

Digital Art and Design I

Introduction to various digital technologies used in the production of fine art

and applied design. Students gain the basic technical skills and theoretical

knowledge of digital still imaging, animation and interactivity information design.

 

2009- Present Rhode Island School of Design Adjunct Professor,

Ceramic Department

Providence, Rhode Island, Spring 2009

Digital + Ceramic

Digital + Ceramic explores the possibilities of digital process making for the

purposes of ceramic artists. This class covers 3D technology, such as, 3D modeling,

animating, 3D scanning, and 3D printing.

 

2006- Present Rhode Island School of Design Adjunct Professor,

Continuing Education Department

Providence, Rhode Island, Summer 2007

3D Game Development

3D Game Design is an undergraduate level class exploring concepts and

techniques of modeling and animation for game design. Students learn 3-D computer

modeling and animation techniques, using Polygon modeling to develop characters and scenes.

The scenes are then animated and loading into Unreal game engine.

 

2006- Present Rhode Island School of Design Adjunct Professor,

Continuing Education Department

Providence, Rhode Island, Summer Studies

3D Animation

3D Animation is an undergraduate level animation class exploring concepts and

techniques of animation using Maya software. Students learn 3-D computer

modeling and animation techniques, and use Polygon and NURBS modeling

to construct scenes. The scenes are then lighted and animated for output to

video and digital media.

 

2006- Present Rhode Island School of Design Adjunct Professor,

Continuing Education Department

Providence, Rhode Island

Digital Sculpture: Action Figure It Out

This class explores the history and practice of digital sculpture using

3-D modeling and animation for the purposes of 3-D printing. This class

offers a conceptual framework and technical foundation for the use of

rapid prototyping as a medium in art and design.

 

2006-Present Rhode Island School of Design Adjunct Professor,

Continuing Education Department

Providence, Rhode Island

3D Modeling

3D modeling is a class exploring concepts and techniques of modeling using

Maya software. Students learn 3-D computer modeling techniques, using

Polygon and NURBS modeling to construct scenes. The scenes are then lighted

for output to video and digital media.

 

2006- 2007 Rhode Island School of Design Adjunct Professor,

Continuing Education Department

Providence, Rhode Island

DVD Studio Pro

Burn This! is a class in producing professional DVDs. Students

learn to publish and distribute their work in a professional manner with

DVD Studio Pro. Through hands-on projects and lectures, students learn

to make interactive menus that grab the viewer's attention, mastering

such special features as multiple video angles and audio tracks, slideshows

and Dolby Digital Surround Sound.

 

2006- Present Community College of Rhode Island Adjunct Professor, Art Department

Warwick, Rhode Island

Digital Art I

This course explores electronic image-making as an effective means of artistic

expression. Projects provide experience with image manipulation, video capture,

montage and/or collage, color correction, retouching, and layout and design as

applicable to the web and electronic media.

 

2006- Present Community College of Rhode Island Adjunct Professor, Art Department

Warwick, Rhode Island,

Introduction to Visual Arts

         An introduction to the basic principles of analyzing and understanding the

         visual arts. Vocabulary, techniques and a brief history of art are covered with

slide lectures, reading and discussion, studio art/ design assignments and

gallery visits. This course is recommended as a visual art elective for non-art

majors and liberal arts elective credit for art majors.

 

2006 Massachusetts College of Art Guest Artist, Dynamic Media Institute Department

Boston, Massachusetts, Fall 2006

3D Animation

3D Animation is a 3-D modeling and animation class for graduate students

taught within 3-session exploring concepts and techniques of animation

using Maya software. Students learn 3-D computer modeling and animation

techniques, and use Polygon and NURBS modeling to construct scenes.

The scenes are then lighted and animated for output to video and digital media.

 

2006 Rhode Island School of Design Adjunct Professor, Digital + Media Department

Providence, Rhode Island, Winter Session

The Rapid Prototype in Art Process

A graduate level interdisciplinary class that offers a conceptual

framework and technical foundation for the use of Rapid Prototyping as a

medium in art and design. Taught Maya and Cinema 4D as part of this process.

 

2005 Rhode Island School of Design Instructor of Record, Art History of Department

Providence, Rhode Island, Fall Semester

Art and Architectural History 101

An undergraduate level section in Art and Architectural History 101.

Responsibilities included for creating lesson plans, writing, grading exams,

and homework assignments.

 

2004 University of California at Berkeley Teaching Assistant

Berkeley, California, Spring 2004

In charge of grant writing, curated art show including overseeing posters and

other advertisements, securing and preparing gallery space, installation,

gallery sitting, documenting, writing class schedule, setting up electronic

communication for class, participated in, in class critiques.

 

2002 Massey University, Noe Marae Instructor

Wellington, New Zealand, May 2002

Wananga Uku (Clay Workshop)

Taught ceramics within Maori cultural, philosophy, and history context.

 

TEACHING EXPERIENCE IN SECONDARY SCHOOLS AND ART CENETERS:

2004 Rhode Island School of Design, After School Instructor, Art Education Department

Providence, Rhode Island

Hope High School

Worked with high school student to create autobiographical digital images

and website.

 

1996 – 2004 Studio One Art Center, Art Instructor

Oakland, California, July 1996 to August 2004

Taught various 2D and 3D classes including black and white photography,

mask making, drawing, painting, sculpture, and ceramics, to children and adults.

 

1995 – 1999 Richmond Art Center, Instructor, After School Enrichment Program

Richmond, California, October 1995 to June 1999

Taught various classes including mural painting, drawing, sculpture, and ceramics.

 

1995 – 1999 Richmond Art Center, Instructor, Art10

Richmond, California, June 1995 to April 1999

Taught various theme-based projects including Positive Images (mural and garden),

Topiary Sculpture, Figure Drawing, and Sculpture to teenagers.

 

1995 – 1998 Arts Elementary School, Art Instructor

Oakland, California, February 1995 to June 1998

Taught various classes including painting, drawing, sculpture, and ceramics.

 

1994 Energy Art, Mural Instructor

Oakland, California, July 1994 to August 1994

Taught aspects of mural painting, which included both technique and different

cultural perspectives resulting in a community mural.

 

PROFESSIONAL EXPERIENCE:

2009 Rhode Island School of Design, Head Rapid Prototype Technician,

Digital + Media Department

Providence, Rhode Island, Spring 2009

Responsible for running and maintaining the Dimension printer. Consult with

faculty and students one-on-one to prepare their work to be 3D printed.

 

2005 – 2006 Rhode Island School of Design, Head Rapid Prototype Technician,

Digital + Media Department

Providence, Rhode Island

Responsible for running and maintaining the ZCorp printer. Consult with

students one-on-one to prepare their work to be 3D printed.

 

2005 – 2006 Rhode Island School of Design, Video Technician, Glass Department

Providence, Rhode Island

Responsible for videoing and editing guest lectures.

 

2005 Rhode Island School of Design, Video Technician, Digital + Media Department

Providence, Rhode Island

Responsible for videoing and editing guest lectures.

 

1996 – 2000 Blue - Mar Creations, Co-Founder, Designer Silk Screen Printer

Oakland CA

Created and designs wear expressive of gay culture.

 

1994 Energy Arts, Production Assistant, Set Designer Assistant

Oakland, CA

Assisted in the making of a project video.

 

1990 – 1991 Artist Rug Collective, Artist, Designer, Rug maker

New York, NY

Designed and made sculpture area rugs.

 

ARTIST TALKS/PRESENTATIONS:

2009   Museum of the African Diaspora

Guest Artist Talk

         San Francisco, California

 

2009   Rhode Island School of Design

Guest Artist Talk

         Providence, Rhode Island

 

2006   Z Corporation User Group Meeting

Guest Artist Digital Sculpture Talk

         Providence, Rhode Island

 

2006   Rhode Island School of Design, 3D Foundation Studies,

Guest Artist Digital Sculpture Talk

         Providence, Rhode Island

 

2002 Contemporary Maori Visual Arts, Toimairangi, Guest Artist Slide Talk

Hastings, New Zealand

Lectured on my art within an African American context examining the cultural

similarities of art making in African American and Maori cultures.

 

EXHIBITIONS:

2009   For My People, Museum of the African Diaspora

         San Francisco, California

2009   University of Rhode Island Department of Art Faculty Exhibition, Fine Arts Main Gallery

         Kingston, Rhode Island

2007   Origin, Feinstein Gallery

         Providence, Rhode, Island

2007   University of Rhode Island Department of Art Faculty Exhibition, Fine Arts Main Gallery

         Kingston, Rhode Island

2007   Summer Faculty Exhibition Rhode Island School of Design, Woods-Gerry Gallery

         Providence, Rhode, Island

2006 Plug and Play, Peerless

Providence, Rhode Island

2006 Graduate Show, RISD Museum

Providence, Rhode Island

2006 The Art of Couples, Bannister Gallery

Providence, Rhode Island

2006 CAA Graduate Student Art Exhibition, MassArt, Boston, Massachusetts

2006 Plug and Play, Sol Koeffler Gallery, Rhode Island School Of Design

Providence, Rhode Island

2005 Pixilerations, Space at Alice

Providence, Rhode Island

2005 Technotronic Teleologies, Sol Koeffler Gallery, Rhode Island School Of Design

Providence, Rhode Island

2004 Senior Show, Worth Ryder Gallery, University of California at Berkeley

Berkeley, California

2004 California Conference for the Advancement of Ceramic Art, City Hall

Davis, California

2004 WashOut, Wash House

Oakland, California

2004, 2003 Dirt Show, Worth Ryder Gallery

Berkeley, California

2004 Nexus Gallery

Berkeley, California

2004, 2000 The Art of Living Black, Richmond Art Center

Richmond, California

2002 Open House, Massey University

Wellington, New Zealand

2000 Faculty Show, Richmond Art Center

Richmond, California

2000 The National Black Fine Art Show, Tucker Building

Soho, New York

1999 People of Recognition, Richmond Art Center

Richmond, California

1999 Liquid Fire II, Luna Sea

San Francisco, California

1998 Corn, Beans, Rice and Greens, Sun Gallery

Hayward, California

1997 Artists in Schools Presents, Richmond Art Center

Richmond, California

1996 It's All You, Women of Color Productions

San Francisco, California

1996, 1995 ART10 Master Artists, Richmond Art Center

Richmond, California

1995 Anonymous Arrangements, Richmond Art Center

Richmond, California

1995 Harlen Street Women, Mural Project

Oakland, California

 

Books:

Shout Out: Women of Color Respond to Violence

Editors Maria Ochoa and Barbara K. Ige

Seal Press, 2008

 

PRESS REVIEWS/FEATURES:

2004 San Francisco Bay View Newspaper, ÒThe Art of Living BlackÓ

March

2002 Massey News, ÒWorking with Stone TechnologyÓ

1999 MESA (Mathematics Engineering Science Achievement Program) Statewide Newsletter

"Student Creates a Bright Future with Unique Mix of Engineering and Art"

Fall

1999 Laney Tower, "Laney Student Helps Disabled Kids:

CAMP MESA Student Shows off Skill and IngenuityÓ

October 21, 1999

 

 

COLLECTIONS:

Sandy Besser Specialist Collector in Ceramics

 

MEMBERSHIP:

Collage Art Association 2003

Computer Graphics Society 2006

 

TECHNICAL SKILLS:

3D Modeling and Animation: Maya, Cinema 4D, 3D Max, ZBrush

Video: Final Cut Pro, After Effects, DVD Studio Pro

Website: Dreamweaver, Flash

Programming: Director, MAX/MSP, HTML, Actionscript

Imaging: Photoshop, Illustrator, InDesign

Electronics: Basic Stamp microcontroller, EZIO & TELEO board, basic circuit

and board and, sensors, motors

3D Printer: ZCorp, 3D Dimension, 3D Scanner

Sculpture: mold making(plaster, rubber, vacuum forming, laser cutting),

Clay(high/low fire, glazes, hand building, kiln, laser transfers, photographic

decal production, direct screenprinting, glass (casting), woodworking

Painting/Drawing: Acrylic, Oil, Water Colour, Pastel, Colour Pencil

Photography: Black and White, Digital